

Maximum 3 first aid kits can be spawned at same time in the first aid cabinet (excluding the safe room ones) if whole team is hurt (the 4th one will never be a First Aid Kit and will be either be Pain Pills or nothing). If the whole team is low on health with limited healing, the Director will spawn more first aid kits. If it detects a Survivor with low health, the Director will generate Health Kits sporadically until that Survivor's health is restored. Outside of The Parish in The Park (possessing random spawns in a humvee at the start of the level and in the CEDA trailer, along with two guaranteed spawns under a tent near the alley to the highway) they are spawned on a whim by The Director.ĭifficulty affects the Director's mood for first aid kits.

Hard Rain's Burger Tank and the safe room leading to the Sugar Mill will always contain two Health Kits, even if they were opened despite the campaign and Survivors stating otherwise. First aid cabinets can also possess health kits, but only if it is in the safe room or finale. When the player is in a black-and-white situation (where they are killed if their health reaches 0), using a first aid kit will restore a player's "chances" and bring them out of that state.įirst Aid Kits can always be found inside of safe rooms, and during the finale of a campaign. When carried by Survivors, it is held on like a backpack with no visible straps holding it.įirst Aid Kits are vital to survival, as they bring a player from an incredibly wounded to fully healed state. The First Aid Kit, colloquially known as a med kit or health pack, is used to heal damage the Survivors take during a campaign. " Can everyone stop a sec? I'm gonna heal!" ― Zoey " Now don't waste this by getting pounced on or something." ― Nick Permanently restores health to player or teammates.
